TaranUI Compilation
| Last Update: | July 23, 2008 (1 month ago) |
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| 类别: | Skins |
| Tags: | (尚无标签) |
| 插件作者 | Taran01 |
| Current Version: | TaranUI Compilation TaranUI v1.03 (for Age of Conan r49064) |
| Downloads Today: | 10 |
| 总下载: | 5,137 |
| 收藏夹: | 13 |
| Comments: | 39 |
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| Created On: | July 10, 2008 |
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- 关于 TaranUI Compilation
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Kiyohime saidAnee: This is a problem on Funcom's end and is nothing UI related.
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Cerbos saidOh sorry, didn't read that. >.<
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Taran01 saidUpdate incoming:
Version 1.03: July 23, 2008
+ Reskin floating portraits.
Cerbos: read your game manual or the description of the UI -_-' (always the same question ever and ever and ever...)
Anee: i don't have any problem with keybinding... look at the keybinding picture explanation!
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Cerbos saidGreat UI, would be better if you could move the casting bar though.
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Eternal_Solitude saidYou can move casting bars... Go in your Interface options / Advanced / Display Timer Bar (check box)
this allows you to move your casting bars to wherever u want, then uncheck to lock them again...
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anee saidGreat looking Compilation, but it seems to have something working bad. Fresh AOC instalation and first addon instaled, everything seems to work fin BUT the keybinding thing, i dont seem to be able to rebind anything
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iller_ saidcan you perhaps fix a few bigger screenshots? it's a bit hard to get a good look at them :/
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Taran01 saidgo on http://aoc.curseforge.com/projects/taran/ , take the screenshot below.
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Taran01 saidUpdate incoming:
Version 1.021: July 18, 2008
+ Update Revision numbers.
cryptzilla: use instead MirageUI if you want more choice with bars, my UI is first made for me, i just share it with you ;)
lexxe: hum, i think i did not really understand your demand... more explanations? :D sorry, i'm french x) (maybe make a screenshot)
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Lexxe saidOK Well I love this UI with 1 Exception. How do I remove the Combo overlay that replaces the normal attack key icons. Heck even If I could turn it off it would make me happy.
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Kiyohime saidDelete your ComboSequenceIndicator folder in the Customized folder.
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Lexxe saidI did that and it didnt remove the correct display it removed the indicator but not the stupid circle thing above the button bar. The circle combo thingy is what I wish to be removed and that is not in the combosequenceindicator folder! It looks like from what I can see the same combat combo thingy that is in the Base Mirage UI, The dumb White circle thing is what I want gone! Someone please help!
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Taran01 saidOh, it's the Combat Rose that you want to not show? It's a option in the interface options of the game... just unchek it. But i do not know where is it, i use the french client of the game.
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cryptzilla saidwhat if you dont use 4 bars? you dont have a 2bar option?
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Taran01 saidUpdate incoming:
Version 1.02: July 17, 2008
/!\PLEASE UNINSTALL COMPLETELY ALL PREVIOUS VERSIONS OF TARAN UI BEFORE INSTALL THIS UPDATE/!\
+ Update Revision number to 52444.
+ Added 14 fixed slots! (without keybindings)
+ Resize and move some gfx.
+ Reskin of the pet minibuttons bar.
+ Reskin of the fragments bar for assassin class.
+ Corrected a bug who move down the minimp when 8 pets are summoned (necro).
+ Corrected minor bugs with the last patch of the game.
+ Cleaning the structure of the .rar archive, some files became obsolete.
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Sn4k3Eye saidAfter todays patch the Guild/Friends list is all black.
Its probably a MirageUI problem, as i thinks thats where its from.
Also all item names have black text. I dont know if that is a AoC bug or if its related to the UI. Anyways a great UI, keep up the good work.
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Taran01 saidcryptzilla: hum, are you sure? did you use the new explanation picture for the Keybindings (with nothing at bind #7 and #12)? I need to make more test maybe, in fact i use a lvl 4 character to test, so he does not have many spells ^^
flappybird: the version 1.02 will change that :)
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flappybird saidThank you very much, sir.
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cryptzilla saidAhhh ok, didn't think to look at the image, was just assuming the updated version reflected the keys in sequence. In that case, the way I described my findings is how you configured it. lol
Thanks
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flappybird saidFirst off, I love this ui compilation.
One thing I think would make it better, however, is to move that latency monitor and move the bars down to the xp bar. Is that even possible? Perhaps it's like it is for a reason, I don't know.
Also, the timer bars reset to the default location whenever I die or relog. Any idea why that is?
Great work man, keep it up.